At Shapefarm I’ve worked on an unannounced project built with Unreal Engine 5 as a Lead Technical Artist. I helped building different tools such as optimisation, scattering, world building and many more, leading a Team of up to 3 people.
![Unanounced Project](http://stefan-loser.de/wordpress/wp-content/uploads/2021/01/112-1120565_question-mark-free-question-mark-svg.jpg)
Technical Artist
At Shapefarm I’ve worked on an unannounced project built with Unreal Engine 5 as a Lead Technical Artist. I helped building different tools such as optimisation, scattering, world building and many more, leading a Team of up to 3 people.