The team is currently working on its second title — Atmosfar. A project aiming to blend narrative depth with cutting-edge gameplay systems and striking visual design. Their first game was Airport CEO, an airport tycoon game.
I joined Apog Labs in June 2024 as a Principal Technical Artist, helping to establish the studio’s technical art foundation and contributing to the development of tools, workflows, and rendering solutions that support our creative goals.
Apog Labs is a place where innovation is encouraged, collaboration is key, and the bar for quality is set high — and I was excited to be part of that journey.
